// Screen reader for D2R — extracts game information from screenshots. package d2r import ( "image" "git.cloonar.com/openclawd/iso-bot/pkg/plugin" ) // Reader implements plugin.ScreenReader for D2R. type Reader struct { config Config } // NewReader creates a D2R screen reader. func NewReader(config Config) *Reader { return &Reader{config: config} } // FindItems detects item labels on the ground. func (r *Reader) FindItems(frame image.Image) []plugin.DetectedItem { // TODO: Detect colored item text labels // - Gold text = unique // - Green text = set // - Yellow text = rare // - Orange text = runeword / crafted // - White/grey = normal/magic return nil } // FindPortal locates a town portal on screen. func (r *Reader) FindPortal(frame image.Image) (image.Point, bool) { // TODO: Detect blue portal glow return image.Point{}, false } // FindEnemies detects enemy positions. func (r *Reader) FindEnemies(frame image.Image) []image.Point { // TODO: Enemy health bar detection return nil } // ReadText extracts text from a screen region. func (r *Reader) ReadText(frame image.Image, region image.Rectangle) string { // TODO: OCR on the given region return "" }