"""Main menu and character select screen detection for D2R.""" from typing import Optional import logging import numpy as np from engine.vision.detector import ElementDetector, Detection from games.d2r.config import D2RConfig logger = logging.getLogger(__name__) class MenuDetector: """Detects D2R menu screens (main menu, character select, lobby).""" def __init__(self, config: D2RConfig): self.config = config self.detector = ElementDetector() def is_main_menu(self, screen: np.ndarray) -> bool: """Check if we're on the main menu.""" # TODO: Template match for main menu elements return False def is_character_select(self, screen: np.ndarray) -> bool: """Check if we're on character select screen.""" return False def is_lobby(self, screen: np.ndarray) -> bool: """Check if we're in the game lobby.""" return False def is_loading(self, screen: np.ndarray) -> bool: """Check if a loading screen is active.""" return False def select_character(self, screen: np.ndarray, char_index: int = 0) -> Optional[Detection]: """Find and return the character slot to click.""" # TODO: Detect character slots return None def find_create_game_button(self, screen: np.ndarray) -> Optional[Detection]: """Find the create game button.""" return None