221 lines
No EOL
6.4 KiB
Go
221 lines
No EOL
6.4 KiB
Go
// VNC client capture for remote desktop access.
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package backends
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import (
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"fmt"
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"image"
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"net"
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"time"
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"git.cloonar.com/openclawd/iso-bot/pkg/engine/capture"
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)
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// VNCConfig holds configuration for VNC client capture.
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type VNCConfig struct {
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// Host is the VNC server hostname or IP address.
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Host string `yaml:"host"`
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// Port is the VNC server port (default 5900).
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Port int `yaml:"port"`
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// Password for VNC authentication.
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Password string `yaml:"password"`
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// Shared allows multiple VNC clients to connect simultaneously.
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Shared bool `yaml:"shared"`
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// Encodings specifies preferred pixel encodings (e.g., "raw", "copyrect", "hextile").
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Encodings []string `yaml:"encodings"`
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// ConnectTimeout is the timeout for initial connection.
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ConnectTimeoutMs int `yaml:"connect_timeout_ms"`
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// ReadTimeout is the timeout for frame updates.
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ReadTimeoutMs int `yaml:"read_timeout_ms"`
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}
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// VNCSource captures frames from a VNC server.
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type VNCSource struct {
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config VNCConfig
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conn net.Conn
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width int
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height int
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pixelFormat VNCPixelFormat
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connected bool
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}
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// VNCPixelFormat describes the pixel format used by the VNC server.
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type VNCPixelFormat struct {
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BitsPerPixel uint8
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Depth uint8
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BigEndian bool
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TrueColor bool
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RedMax uint16
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GreenMax uint16
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BlueMax uint16
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RedShift uint8
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GreenShift uint8
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BlueShift uint8
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}
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// NewVNCSource creates a VNC client capture source.
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func NewVNCSource(configMap map[string]interface{}) (capture.Source, error) {
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var config VNCConfig
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// Extract config from map
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if host, ok := configMap["host"].(string); ok {
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config.Host = host
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} else {
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return nil, fmt.Errorf("vnc host is required")
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}
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if port, ok := configMap["port"].(int); ok {
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config.Port = port
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} else {
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config.Port = 5900 // Default VNC port
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}
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if password, ok := configMap["password"].(string); ok {
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config.Password = password
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}
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if shared, ok := configMap["shared"].(bool); ok {
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config.Shared = shared
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} else {
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config.Shared = true // Default to shared access
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}
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if encodings, ok := configMap["encodings"].([]string); ok {
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config.Encodings = encodings
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} else {
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config.Encodings = []string{"raw", "copyrect", "hextile", "rre"} // Default encodings
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}
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if connectTimeout, ok := configMap["connect_timeout_ms"].(int); ok {
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config.ConnectTimeoutMs = connectTimeout
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} else {
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config.ConnectTimeoutMs = 10000 // 10 seconds
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}
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if readTimeout, ok := configMap["read_timeout_ms"].(int); ok {
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config.ReadTimeoutMs = readTimeout
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} else {
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config.ReadTimeoutMs = 5000 // 5 seconds
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}
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return &VNCSource{
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config: config,
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}, nil
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}
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// Name returns a description of this capture source.
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func (v *VNCSource) Name() string {
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return fmt.Sprintf("VNC: %s:%d", v.config.Host, v.config.Port)
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}
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// Capture grabs a single frame from the VNC server.
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func (v *VNCSource) Capture() (image.Image, error) {
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if !v.connected {
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if err := v.connect(); err != nil {
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return nil, fmt.Errorf("failed to connect to VNC server: %w", err)
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}
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}
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// TODO: Implement VNC frame capture
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// 1. Send FramebufferUpdateRequest message
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// 2. Read FramebufferUpdate response
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// 3. Process rectangles with different encodings (Raw, RRE, CoRRE, Hextile, etc.)
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// 4. Update local framebuffer
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// 5. Convert framebuffer to Go image.Image
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return nil, fmt.Errorf("VNC capture not implemented yet")
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}
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// CaptureRegion grabs a sub-region of the VNC framebuffer.
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func (v *VNCSource) CaptureRegion(r capture.Region) (image.Image, error) {
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// TODO: Implement region capture
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// Send FramebufferUpdateRequest for specific region
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return nil, fmt.Errorf("VNC region capture not implemented yet")
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}
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// Size returns the VNC framebuffer dimensions.
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func (v *VNCSource) Size() (width, height int) {
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return v.width, v.height
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}
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// Close disconnects from the VNC server.
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func (v *VNCSource) Close() error {
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v.connected = false
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if v.conn != nil {
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return v.conn.Close()
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}
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return nil
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}
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// connect establishes a connection to the VNC server and performs handshake.
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func (v *VNCSource) connect() error {
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// TODO: Implement VNC connection and handshake
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// 1. Connect to host:port
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// 2. Read protocol version
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// 3. Perform authentication (if required)
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// 4. Send ClientInit message
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// 5. Read ServerInit (framebuffer size, pixel format, etc.)
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// 6. Set pixel format and encodings
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addr := fmt.Sprintf("%s:%d", v.config.Host, v.config.Port)
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conn, err := net.DialTimeout("tcp", addr, time.Duration(v.config.ConnectTimeoutMs)*time.Millisecond)
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if err != nil {
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return fmt.Errorf("failed to connect to %s: %w", addr, err)
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}
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v.conn = conn
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v.connected = true
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return fmt.Errorf("VNC handshake not implemented")
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}
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// performHandshake handles VNC protocol negotiation.
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func (v *VNCSource) performHandshake() error {
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// TODO: Implement VNC handshake
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// 1. Protocol version negotiation
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// 2. Security type negotiation
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// 3. Authentication (VNC, None, etc.)
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// 4. ClientInit/ServerInit exchange
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return fmt.Errorf("VNC handshake not implemented")
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}
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// readFramebufferUpdate reads and processes a framebuffer update.
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func (v *VNCSource) readFramebufferUpdate() error {
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// TODO: Implement framebuffer update processing
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// 1. Read FramebufferUpdate message header
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// 2. Process each rectangle based on encoding type
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// 3. Update local framebuffer bitmap
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return fmt.Errorf("VNC framebuffer update not implemented")
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}
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// requestFramebufferUpdate sends a request for screen updates.
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func (v *VNCSource) requestFramebufferUpdate(x, y, width, height int, incremental bool) error {
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// TODO: Send FramebufferUpdateRequest message
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// Message format:
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// - Type: 3 (FramebufferUpdateRequest)
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// - Incremental: 0/1
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// - X, Y, Width, Height: region to update
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return fmt.Errorf("VNC framebuffer request not implemented")
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}
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// decodeRawEncoding processes Raw encoding (uncompressed pixel data).
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func (v *VNCSource) decodeRawEncoding(x, y, width, height int) error {
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// TODO: Read raw pixel data and update framebuffer
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return fmt.Errorf("VNC Raw encoding not implemented")
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}
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// decodeRREEncoding processes RRE (Rise-and-Run-length Encoding).
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func (v *VNCSource) decodeRREEncoding(x, y, width, height int) error {
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// TODO: Decode RRE compressed data
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return fmt.Errorf("VNC RRE encoding not implemented")
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}
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// decodeHextileEncoding processes Hextile encoding.
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func (v *VNCSource) decodeHextileEncoding(x, y, width, height int) error {
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// TODO: Decode Hextile compressed data
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return fmt.Errorf("VNC Hextile encoding not implemented")
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} |